<?xml version="1.0" encoding="iso-8859-1"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>ExposureRoom - Craig Stone - Videos</title><link>http://exposureroom.com/members/nobulart/</link><atom:link href="http://rss.exposureroom.com/MemberAssetRssProvider.aspx/nobulart/videos/" rel="self" type="application/rss+xml" /><description><![CDATA[Craig Stone's Videos on ExposureRoom]]></description><pubDate>Wed, 15 Feb 2012 04:48:59 GMT</pubDate><generator>ExposureRoom RSS Feed Generator v1.0</generator><language>en</language><item><title>GarmentWorx Promo</title><pubDate>Sat, 27 Jun 2009 18:43:40 GMT</pubDate><link>http://exposureroom.com/37e9601df6fa460bbda5238b792087f0/</link><guid isPermaLink="true">http://exposureroom.com/37e9601df6fa460bbda5238b792087f0/</guid><description><![CDATA[Almost entirely produced using Blender 3D.]]></description><category>3D</category><category>animation</category><category>blender</category><category>LEGO</category></item><item><title>Quality Textiles</title><pubDate>Thu, 09 Oct 2008 20:11:07 GMT</pubDate><link>http://exposureroom.com/114ed84b9f75444cb1099a857607770e/</link><guid isPermaLink="true">http://exposureroom.com/114ed84b9f75444cb1099a857607770e/</guid><description><![CDATA[Textile animation created using blender's cloth simulator.]]></description><category>3D</category><category>animation</category><category>blender</category><category>textiles</category></item><item><title>Striking Worker</title><pubDate>Thu, 09 Oct 2008 20:02:51 GMT</pubDate><link>http://exposureroom.com/b82063b61b1e42a98ed00018df119adb/</link><guid isPermaLink="true">http://exposureroom.com/b82063b61b1e42a98ed00018df119adb/</guid><description><![CDATA[Another shot completed a couple of weeks ago.]]></description><category>3D</category><category>animation</category><category>blender</category><category>character</category><category>LEGO</category></item><item><title>Jump &amp; Wave</title><pubDate>Thu, 09 Oct 2008 19:38:41 GMT</pubDate><link>http://exposureroom.com/1041468cbc78457dabdfecf2e70a9c5d/</link><guid isPermaLink="true">http://exposureroom.com/1041468cbc78457dabdfecf2e70a9c5d/</guid><description><![CDATA[Been a while since I posted anything. We've just moved onto a farm, and it's taken me a little longer than expected to get my studio set up again. This is a short character animation sequence which forms part of the same project as my previous posts. There'll be a few more previously-completed pieces to follow...]]></description><category>3D</category><category>animation</category><category>blender</category><category>character</category><category>LEGO</category></item><item><title>NobulReel 108</title><pubDate>Tue, 05 Aug 2008 03:38:28 GMT</pubDate><link>http://exposureroom.com/a90a9a08c0f841b29db71579f53b2d54/</link><guid isPermaLink="true">http://exposureroom.com/a90a9a08c0f841b29db71579f53b2d54/</guid><description><![CDATA[My first showreel, comprising a small selection of my work spanning the past two years.]]></description><category>3D</category><category>animation</category><category>blender</category><category>demoreel</category><category>reel</category><category>showreel</category></item><item><title>Coat Hangers</title><pubDate>Tue, 26 Aug 2008 07:15:01 GMT</pubDate><link>http://exposureroom.com/894691390bf14b89beefabd7f094f89d/</link><guid isPermaLink="true">http://exposureroom.com/894691390bf14b89beefabd7f094f89d/</guid><description><![CDATA[WIP shot. Got some issues with the HDR environment map which is interfering with the reflective glints off of the metal surfaces. A higher resolution HDR will solve the problem. No audio.<br /><br />EDIT (26/08) : I've updated this clip with the final version. Using a better quality HDR map, there's still a slight flicker on the glint at the end of the shot - I won;t be using the last couple of seconds in the final, so no matter.]]></description><category>3D</category><category>animation</category><category>blender</category><category>coat hangers</category></item><item><title>Imploding Assembly</title><pubDate>Mon, 25 Aug 2008 07:20:23 GMT</pubDate><link>http://exposureroom.com/e63c661530de47669db61922f48e601e/</link><guid isPermaLink="true">http://exposureroom.com/e63c661530de47669db61922f48e601e/</guid><description><![CDATA[Another WIP shot. No audio yet. This one is visually pretty much complete. May need to tweak one or two aspects for the final composition.]]></description><category>3D</category><category>animation</category><category>blender</category><category>LEGO</category></item><item><title>Flying Assembly Animation</title><pubDate>Wed, 20 Aug 2008 06:55:10 GMT</pubDate><link>http://exposureroom.com/37aab028041f40528469759d31615d26/</link><guid isPermaLink="true">http://exposureroom.com/37aab028041f40528469759d31615d26/</guid><description><![CDATA[A work in progress test (just to observe the animation effect). Still needs some tweaking to ensure that the parts arrive in their final resting places in a more logical order. This was done using a slightly modified version of the "Procedurally Driven Scene" python script that was featured in issue 16 of the Blender Art Magazine (www.blenderart.org).]]></description><category>3D</category><category>animation</category><category>blender</category><category>python</category></item><item><title>Walkcycle Test</title><pubDate>Tue, 22 Jul 2008 05:52:34 GMT</pubDate><link>http://exposureroom.com/9f4bce87bbec4271aeda2a04e1c3a523/</link><guid isPermaLink="true">http://exposureroom.com/9f4bce87bbec4271aeda2a04e1c3a523/</guid><description><![CDATA[A short walk cycle animation test from the corporate promo video that I'm currently working on.]]></description><category>3D</category><category>animation</category><category>blender</category><category>character</category><category>walkcycle</category></item><item><title>ThermoChemistry</title><pubDate>Fri, 18 Jul 2008 12:56:44 GMT</pubDate><link>http://exposureroom.com/9121571480b44895be5ba94f543d45c6/</link><guid isPermaLink="true">http://exposureroom.com/9121571480b44895be5ba94f543d45c6/</guid><description><![CDATA[An animation from the corporate promo that I am currently working on. There will be a voice-over on top of this in the final edit. All of the visual content was created using the open-source, free (as in beer) application, Blender 3D (www.blender.org).]]></description><category>3D</category><category>animation</category><category>blender</category><category>molecule</category><category>thermometer</category></item></channel></rss>
